
User research, interface systems, character and environment art, animation.
Sprint-based, from 95,000 TRY
A good mobile product is an interface you understand in the first thirty seconds and use comfortably with a thumb. Our design team runs research, visual language and interaction design together.
For apps
- User interviews, usability testing and heat-map analysis
- Figma-based design system (component library, dark theme, accessibility)
- Micro-interactions and transition animations
For games
- Character and environment concepts, 2D/3D models and rigs
- User interface and HUD design, onboarding flow
- Particle effects, sprite and skeletal animation
Design handoffs reach developers directly as Figma and Unity packages, which reduces interpretation gaps.
How are deliverables handed over?
Designs are handed over in Figma with a component library and developer notes, while game assets come as Unity packages with source files. The design team stays on the project throughout development so the implemented interface does not drift from the design.
Scope of service
- Figma design system
- Character and environment art
- Usability testing
- Spine / Unity animation
UI/UX and Game Design — get a quote
Fill in the form and we will get back to you as soon as possible.