Mobile Game Development

Casual to mid-core with Unity

Mobile Game Development

Unity-based game development from concept to soft launch, plus co-publishing.

Casual game package from 980,000 TRY

We use the experience of our own portfolio of seven live games to bring your game idea to life. Starting from a game design document (GDD), we make a working prototype playable in two to four weeks.

Genres

Hyper-casual and idle, puzzle, racing, tower defence, action RPG and kids' educational games. We keep separate economy and metric templates for each genre.

Deliverables

  • Game design document, economy sheet and progression curve
  • Unity C# codebase and content tools (level editor, live-ops panel)
  • Ad (rewarded, interstitial) and in-app purchase integration
  • Soft launch metrics report: D1/D7/D30 retention, ARPDAU, LTV

If you prefer, we can also publish the game together with you as a co-publisher.

When should you start?

You can start even with only a paragraph describing the idea. Our two-week prototype sprint tests at low cost whether the idea is fun and the economy sustainable, and the results become a report that supports the investment decision.

Scope of service

  • 2D/3D games with Unity and C#
  • Economy and progression design
  • Rewarded ads and IAP integration
  • Soft launch metrics report

Mobile Game Development — get a quote

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Frequently asked questions

Which platforms do you build for?
We build for iOS, Android, Huawei AppGallery, Steam (PC) and Apple Watch / Wear OS. We choose the technology together among Swift, Kotlin, Flutter or Unity based on your needs.
How long does an app take to deliver?
Discovery and prototype take two weeks, a typical MVP 8-10 weeks and business apps with payments and integrations 4-6 months. Our cost calculator gives a timeline estimate for your scope.
Who owns the source code?
Unless the contract states otherwise, all rights to the original code developed pass to you once payment is completed. Open-source and third-party components remain under their own licences.
Can you take over and improve an existing app?
Yes. We first run a two-day code and architecture audit and report technical debt, security gaps and rewrite/improve options.
Do you provide post-launch support?
Yes. Our monthly maintenance and live-ops packages cover OS compatibility, crash monitoring, A/B tests and new features. Bug fixing is free for the first 30 days.
WhatsApp +90 212 555 61 40 info@lodosstudio.com